RE7: Biohazard is a game about Horror.
I'll be out in the field on my video game Grizzlemania when these young turks approach me with game to pitch and if I have time to catch I will do so. They have a video game they want to make, a product they want to get exposure for, an idea they want to bring to life, or an event they want to throw. That type of thing.
They confer this Morgan Freeman meets Morpheus gravitas upon me based on this thing of words and gifs and music, where I currently work, who I know, and where I have been on my gaming journey. It is a thing which I absolutely fucking hate.
There are slivers of time during these interactions where I am desperate to say:
"Look, Ash Ketchum. Don't believe the hype. I am a stone cold moron who swims in the deep end of the autism spectrum. I stumbled ass-backward into my current life and couldn't tell you how I did it if I had NFL replay video magic.
To the gaming industry en masse I am basically Mephistopheles. Harbinger of outliers, scary music, and discomforting thoughts. Most C-level gaming executives would gladly choke me to death with a Playstation 2 controller if they could get away with it. I have no life, I run on vengeance, IPA, and Top Ramen. Go into Biochem, this industry is the fuckin' jungle and you walking around like a smiling Tapir on vacation."
But instead of saying all of that I remember it's not about my reality, it's about their dream, and my job (edit: My choice) is to help their dream become a reality, not to impose my version of reality upon them, or to talk them out of the reality they see in their brain bucket.
I have a mother and father who bought me subscriptions to Game Informer and EGM when no one else in the house was gonna read them and they personally couldn't care less about gaming but could tell I do. Bosses who took a chance on me when they had no practical right too. Mentors who go to bat for ideas of mine that from most perspectives are just insane, they are, I don't know how else to say it. They do all this for me and here I am. So I do all of that for whoever is brave enough to chase their vision, cause I know how incredibly hard that swim is against the deluge of people telling you who you are not and what you can't do.
After I listen to them, I go step by step into how they could make that thing they just said happen. How long it would take, manpower requirements, how much it would cost, and the darkest caveat; to be aware that no one is going to help them more then they help themselves. The abject terror in the eyes on these kids. I have no idea what some of them expected but wow, reality bites. The kids that truly scare me though are the ones that look me dead in the eye, nod, and reply, "Psh, that's it?" But no matter the reaction the last bit of advice I give them is always the same. It gets easier.
I wish I woulda bet information. Strike Greenlight down it will grow more powerful than you could possibly imagine. Also JOBZ.
The Protoculture Mixtape : Issue : Games : Consternation