[Diatribes like this only help make everything worse. Find a way to do it honest or tighten up Mr. former EA artist, Mr. Sour grizzapes, fucking peter pan. I wonder what they thought about you? Didn't The Wire teach you anything? All you have managed to do is let the truth about your workplace out, get ready for your reward, the Randy treatment. Trust me, it's no fun.]
Hi everyone,
I would think myself to be part of some noble cause, like
the original EA Spouse trying to save her husband from a hellish work
environment at EA. That had a happy ending, however, with tons of publicity and
a total change of overtime wages and salaries and how they are handled within
the company. I do not expect a happy ending, so I’ll be personal and selfish,
and this is just for me. So just call me EA Louse.
I found out recently that I will be dismissed from Bioware
Mythic during the next round of layoffs EA coming this November. I’m sick of
seeing EA outsource their art and find every excuse to get rid of us and still
not achieve anything. Mythic is dying, and its not us who killed him but we’re
taking the fall. But if you want to know what really went down with
Warhammer, I’ll tell you right now.
First, the project leaders did not know what they were
doing. Jeff Hickman was the saddest excuse for a producer I’ve seen. All he did
was drink the Koolaid and suck up to the right people. He was the perfect yes-man,
and this reached down to almost all managers.
My boss who will not be named, again and again would tell us
that Rob Denton, one of the original owners, said we should “do this” and “do
that” and we would say “omg it makes NO sense, please explain A, B, and C to
him. “And then he’d come back and tell us, after we thought he had gone to talk
with him,” No, Rob wants in this way. Jeff agrees, this is what we’re going to
do. Understood? ” They never actually talked back to Rob. We didn’t talk back
to them.
Rob said jump, our leaders said, “How high?! And on who?” So we shut up and did what we were told, by people too
afraid to tackle real problems.
It is a culture of fear, especially since Mark Jacobs was fired. Oh, he left voluntarily you say? No, he was fired, and everything placed on his shoulders by those closest to him so they could divide his salary and annual bonus.
It is a culture of fear, especially since Mark Jacobs was fired. Oh, he left voluntarily you say? No, he was fired, and everything placed on his shoulders by those closest to him so they could divide his salary and annual bonus.
I bet Rob is enjoying that sweet new Maserati he bought after leaving the knife in his partner of 15 years.
Want to know more? Keep reading. I can keep ranting.
Rob was never there during the development of Warhammer. We always joked about when his next weekly holiday was coming. (Answer? Next week!) Mark was not available, was way too head down trying to design his own contributions or whatever. Rob always handled things. We were told NOT to speak with Mark in person, never, or else we would be explaining to Rob.
Rob was never there during the development of Warhammer. We always joked about when his next weekly holiday was coming. (Answer? Next week!) Mark was not available, was way too head down trying to design his own contributions or whatever. Rob always handled things. We were told NOT to speak with Mark in person, never, or else we would be explaining to Rob.
The coup began long before Warhammer, and Jacobs did not
even realize it. And yet, this is common gossip in the company, and nobody in
this industry seems to get it. So get it! Rob was responsible for the entire
project, then blamed Mark when things went wrong.
Ah, but could not do it alone. No, he needed Jeff Hickman,
promoted from customer service to produce the Warhammer project. Wait, let me
let you have that sink in. The man running customer service, on the theory that
the management of a large team of CSRs qualified him to run a game development
project, was put in charge of a $50 million project with no previous experience.
And he needed Eugene Evans, the man who brought you the
almost non-existent marketing campaign behind Warhammer. We could not even
believe how bad they fucked up the marketing campaign. There was almost none.
We slaved for years, and this is how we were rewarded for it by Eugene and the
people of EA? Being told that Warhammer was not “worth” a lot of money spent on
it? LOL. Now he’s in charge of Bioware Mythic.
Oh yeah, and he needed Paul Barnett. You know him as the
crazy British dude that appears in random videos at EA to promote his latest
bullshittery. We know him as the crazy British dude who we have no idea of how
he still has a job.
This man was supposed to be the savior of Warhammer’s vision and design. Now all he can do is promote his strange ideas about his little secret project web Ultima game that’s been almost universally criticized by all of us and focus groups. What’s that? You didn”t know Paul loves one of those old Ultima games sooooo much he’s making a literal copy of it for Facebook? Well, the cats outta the bag. Too bad it sucks ass.
This man was supposed to be the savior of Warhammer’s vision and design. Now all he can do is promote his strange ideas about his little secret project web Ultima game that’s been almost universally criticized by all of us and focus groups. What’s that? You didn”t know Paul loves one of those old Ultima games sooooo much he’s making a literal copy of it for Facebook? Well, the cats outta the bag. Too bad it sucks ass.
So what do they all have in common? All of them failed,
badly, in Warhammer, and each of them is in a position of authority in the new
company, while the rest of us are facing pink slips. How do they sleep at
night? They spin aruond, blame everything on Mark, divide his old salary
between them, and never speak about it again. Oh, and they fuck us little guys
as well.
Almost makes me congratulate them for having the balls, but
after watching them work, it’s obvious they don’t have any. They’re cowards
running scared trying to hide under the wing of Bioware, now that Rob has
become a general manager of EA.
And Bioware? Don’t make me laugh. They’ve spent more money
making the Old Republic than James Cameron spent on
Avatar. Shit you not. More than $ 300 million! Can you believe that? And you know what they’re most proud of? This is the kicker.
They are most proud of the sound. No seriously. Something like a 20Gig
installation, and most of it is voiceover work.
That’s the best they have. The rest of the game is a joke. EA knows it and so does George Lucas,they’re panicking , and so most of Mythic has already been cannibalized to work inAustin on it because they
can’t keep pushing back launch.
That’s the best they have. The rest of the game is a joke. EA knows it and so does George Lucas,they’re panicking , and so most of Mythic has already been cannibalized to work in
Anyway, back to Warhammer. We shouldn’t have released when
we did, everyone knows it. The game wasn’t done, but EA gave us a deadline and
threatened the leaders of Mythic with pink slips. We slipped so many times, it
had to go out.
We sold mor ethan a million boxes, and only had 300k subs a month later. Going down every since. It’s “stable” now, but guess what? Even Dark Age and Ultima have more subs than we have. How great is that?
We sold mor ethan a million boxes, and only had 300k subs a month later. Going down every since. It’s “stable” now, but guess what? Even Dark Age and Ultima have more subs than we have. How great is that?
Games made almost a decade ago make more money than our biggest project. So there it is. Rewarding the incompetent. Firing the
competent. I say it anonymously so I can keep my next few paychecks
coming.
So I’m a louse.
A big fat EA louse. Want some more questions answered? Ask away.
A big fat EA louse. Want some more questions answered? Ask away.